Modifiers

Modifiers currently ONLY work on armor sets and cannot be applied to weapons.

What is a modifier?

A modifier is a neat little feature which allows you to create items that can make plain armor into special armor sets or give plain armor some special abilities. You can add any set effect to the modifiers meaning you can create endless possibilities.

What effects can I use in modifiers?

You can use any and all effects that are provided by the plugin or a custom addon. You can find a list of effects by doing/ea effects in-game or here.

What are the settings for?

You can use the settings to specify what is required for a player to apply the modifier. The current settings allow you to require a certain armor type [i.e. DIAMOND or LEATHER], required set [i.e. Dragon or Phantom], or both!

Modifier Example

Material: "NETHER_STAR"
Name: "&6&lArmor Crystal (&e&lDragon&6&l)"
Lore:
  - '&7Drag n'' Drop to apply this'
  - '&7modifier to an item'
  - ''
  - '&6&lCrystal Bonus:'
  - '&e&lDragon'
  - ' &e&l*&e +3% Outgoing Damage'
  - ' &e&l*&e -5% Incoming Damage'
  - ' &e&l*&e +10% Silence immunity'
  - ' &e&l*&e +10% Freeze immunity'

Effects:
  - 'DAMAGE:3'
  - 'REDUCTION:5'
  - 'DISABLE_ENCHANT:10:TRAP'
  - 'DISABLE_ENCHANT:7.5:SILENCE'

Added-Lore: "&6&lArmor Crystal (&e&lDragon&6&l)"

Messages:
  apply: "&a&l(!) &aYou have applied &6&lArmor Crystal (&e&lDragon&6&l) to your item"
  fail: "&c&l(!) &cYou have failed to apply &6&lArmor Crystal (&e&lDragon&6&l) to your item"

Settings:
  armor-types:
    - 'DIAMOND'
    - 'LEATHER'
    - 'HEROIC'
  require-sets: []
  both: false

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