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  1. General Information
  2. Creating Bosses

Effects

List of useable effects for creating custom bosses.

What are effects?

Effects are custom abilities that the boss will trigger to do different things.

Most effects will require arguments that are just customizable options. If the effect requires arguments then you will need to add some to avoid errors.

To view a list of effects and how to use them, either execute /eb effects in-game or check below.

Effect

Description

ARROW_RAIN:[RADIUS]

Spawn arrows falling from the sky

BOMB:[RADIUS]:[MIN-DAMAGE]:[MAX-DAMAGE]

Spawn falling TNT which deals damage

CAGE:[INSIDE-MATERIAL]:[ROOF-MATERIAL]:[RADIUS]

Create a cage and trap nearby players

COMMAND:[COMMAND] {PLAYER}

Runs a console command

DURABILITY:[AMOUNT]:[HELMET/CHESTPLATE/LEGGINGS/BOOTS/HAND/RANDOM]

Deal durability damage

EXPLODE:[POWER]

Create an explosion that doesn't damage the boss

FIREBALL:[AMOUNT]:[DELAY]

Shoot fireballs

IMMUNE:[SWORD/AXE/PROJECTILE/POTION/ALL]:(DURATION)

Boss becomes immune to type of damage

LIFESTEAL:[MIN]:[MAX]

Boss steals health from player

MESSAGE:[MESSAGE]:(RADIUS)

Message players in a radius or target player

MINIONS:[ENTITY]:[HEALTH]:[ARMOR]:[PROTECTION-LEVEL]:[NAME]:[AMOUNT]:[MAX-MINIONS]-[(POTION-LEVEL) LIST]

Spawn Minions

MIRROR:[HEALTH]:[AMOUNT]

Mirror the current boss without effects

PARTICLE:[TYPE]:[PARTICLE]:[AMOUNT]

Play a particle effect [Types: Normal, Circle, Spiral, + Ring]

POTION:[POTION]:[LEVEL]:[BOSS/PLAYER]:(TIME):(RADIUS)

Give potion effect to boss or player

PURSUING_ARROW:[DAMAGE]

Spawn arrows that target nearby players

SUFFOCATE:[RADIUS]:[DAMAGE]

Spawn blocks in the sky and crush players

TELEPORT:(RADIUS)

Teleport boss to target or first target in radius (Leave radius blank to teleport to active target)

THROW:[X]:[Y]:[Z]:[MULTIPLIER]:(RADIUS)

Throw nearby players into the air

TREASURE_BURST:[REWARD-ID]:[AMOUNT]

Launch rewards out of the boss (Use treasure-burst.yml value)

WEB:[X]:[Y]:[Z]:[DURATION]

Spawn webs in a radius

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Last updated 3 years ago

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